[VOTE] AGIP 31, 32, 33, 34, 35 & 36: Rarity Farming S4, Incentivize vQi-Qi, Change Harvester Recipes, PC <> DAO Token Swap, Delaying LAND Auction 3 & Utilizing the Channeling “Hot Zone”

AavegotchiDAO is coming in hot with a bunch of new Core Props!

Pfft, who's afraid of a bear market when you've got the most active DAO community in crypto?!

That's right frens, six new Core Proposals are now live for voting on the official Aavegotchi Snapshot, including:

  • Proposals to start Rarity Farming Szn 4;
  • Incentivizing vQi-Qi on Dystopia;
  • Changing the Harvester Recipes;
  • Conducting the first AavegotchiDAO token swap;
  • Delaying the 3rd REALM Distribution;
  • Adding new utility to Channeling Hot Zones

Keep reading to get the full scoop of each Proposal, join the discussion on the official AavegotchiDAO forum, and then finally head into Snapshot to cast your vote!

Please examine each proposal carefully before voting. If a CoreProp reaches quorum, XP will be sent to all Aavegotchis held in voting wallets, regardless of which side of the results one is on.

The votes are open for the following seven days, giving plenty of time to consider, discuss and VOTE at the AavegotchiDAO Snapshot.

Now, let’s have a look at these Core Proposals, shall we?

[AGIP31] The launch of RF Szn 4

Author: Cookiethief#3952
GotchiID: 1998
Quorum requirement: 20% (9M)
Vote duration: 7 days
XP Reward: 20 XP for each Aavegotchi in the voter’s walletDiscourse Thread: https://dao.aavegotchi.com/t/launch-of-rf-szn4/3875

[CoreProp Edit:] In case AGIP35 passes and the REALM Distribution #3 gets delayed, Rarity Farming Szn 4 will be funded by the DAO’s Gameplay Rewards Pool, which currently holds roughly 5 Million GHST.]

In line with the core prop passed via governance on feb 15th, I’d like to take this moment to formalise the start of rarity farm S4 with the gotchi-DAO. You can refer to the previous proposal, AGIP23, here: https://snapshot.org/#/aavegotchi.eth/proposal/0x5ffa4d3b8f4c1d744424af5c0f079ebfa286c9aec9c35e898c2c02bee87a0b60

Since no major changes to the BRS, XP or kinship systems have occurred since the last season and since the passing of the proposal, I suggest we keep parameters equal to what they were for S3.

Following that, this would be the final model for SZN4:

4 Rounds (2 weeks each) 1.5 Million GHST Rewards Pool - to be funded by the land sale of AGIP30, for which the core prop passed here: https://snapshot.org/#/aavegotchi.eth/proposal/0x658926263e4ce1eca559950bcb0f5d8f203758c5c99b30999bb7f082552695b8

  • 70% BRS
  • 20% Kinship
  • 10% XP
  • Top 7.5k Gotchis (30%)

In the event where the land sale of AGIP30 does not lead to a RF pool of 1.5m GHST or higher, I suggest we make the rest of the 1.5m GHST prize pool whole via the DAO treasury as previously discussed in AGIP 23.

The DAO is potentially going to get rebalanced with a lot of GHST due to a recent Pixelcraft-lead proposal for a DAI buyback that might pass governance in the near future, so it would tie in handily to that.

In case you missed it, a short recap for our RF scheduling;

  • SZN 4 (covered in this sigprop): June - July
  • SZN 5: October - November
  • SZN 6: February - March 2023

Option 1: Yes, formally start RF Szn 4
Option 2: No, don’t start RF Szn 4

[AGIP32] Use DYST voting Power to Support vQi-Qi on Dystopia

Author: Dr Wagmi#6629
GotchiID: 16635
Quorum requirement: 20% (9M)
Vote duration: 7 days
XP Reward: 20 XP for each Aavegotchi in the voter’s wallet
Discourse Thread: https://dao.aavegotchi.com/t/use-dyst-voting-power-for-the-vqi-qi-pool/4010

Proposal:
The Aavegotchi DAO should use its DYST voting power to support the vQi-Qi pool on DystopiaSwap indefinitely. Any community member can submit an additional signal prop should reallocation be considered.. Indefinite support will avoid overly frequent Sig Prop submissions that are only tangentially related to the Aavegotchi DAO.

Background:
Dystopia Swap is an automated market maker with ve(3,3) mechanics which was recently launched on Polygon. They airdropped a big portion of their initial token supply to Polygon dApps including the Aavegotchi protocol, QiDAO, and the GotchiVault. This voting token is used to allocate scheduled rewards similar to QiDAO’s Qi. This means it is up to our Aavegotchi community to decide how to best use our airdropped voting power to support the DeFi aspect for Aavegotchi and GHST. I propose that this voting power be used to support the vQi-Qi pool which secures liquidity and rewards for the ~4M GHST in the vGHST protocol.

A brief overview of why this is good for GHST:

1. GHST users deposit their GHST for vGHST using the GotchiVault (3.83M vGHST exist currently)

2. vGHST can be deposited in QiDAO as collateral for borrowing MAI

3. Qi rewards are paid to borrowers based on a biweekly vote by Qi holders

4. Qi that is staked for 4 years has 4x the voting power- this is known as eQi. vQi is a liquid form of eQi that allows holders to sell the token. vQi voting power is always used for vGHST. 5. The current vQi supply is 833k which means 3.3M eQi voting power.

6. The system requires adequate vQi-Qi liquidity to be sustainable. This vote incentivizes the vQi-Qi pool which will deepen liquidity and create a flywheel effect in increasing vGHST rewards on QiDAO.

7. More rewards for vGHST means more rewards in the hands of the Aavegotchi community

None of the other pools directly benefit GHST holders which is why only vQi-Qi is included in this SigProp (https://www.dystopia.exchange/vote).

Thank you for your support as the GotchiVault runs with the DeFi aspect of our DeFi RPG, seeks to add value to GHST, and solidifies Aavegotchi’s position as a cornerstone of Polygon DeFi and gaming.

Dr Wagmi

Option 1: Yes. Vote for vQi-Qi
Option 2: Abstain
Option 3: No. Vote for someone else

[AGIP33] Change Harvester Recipes

Authors: notorious_btc & mikeyjay
GotchiID: 15320, 15682
Quorum requirement: 20% (9M)
Vote duration: 7 days
XP Reward: 20 XP for each Aavegotchi in the voter’s wallet
Discourse Thread: https://dao.aavegotchi.com/t/something-aint-right-with-installation-upgrades/3715
Link to Recipe & Simulation Results: https://drive.google.com/drive/folders/1WB8L6aEPEdGnEgxcRUD3ysRwko2fjzMU
Bot Strategy: https://github.com/mikey-jay/realm-simulator#readme

The original harvester recipes:

  • Discourage upgrading parcels beyond levels 3 & 4.
  • Are too expensive in cost and punishing in yields at the higher levels.
  • Easily allow for the Low Leveloor to extract insanely high yields with very little investment.
  • Are too inexpensive from a time-to-build perspective. This diminishes the effectiveness of makers and the utility of GLTR.

After a month and a half of theorising, simulating, and refining MikeyJay, coderdan, letsgobankless, and myself have arrived at a final recipe which we believe best solves the above problem.

The proposed recipe changes to the harvester:

  • Promote dynamic gameplay with a multitude of winning strategies
  • Make high level harvesters not only viable, but desirable
  • Reduces inflation of alchemica
  • Handicap the Low Leveloor strategySignificantly increase build time for each installation which promote a healthy GLTR economy. This increase drives more utility to the maaker.

This topic has been discussed at length. For a full understanding, I highly encourage you to read through the forum thread, simulation results, and recipe changes found in the links above. The Bot Strategy link provides insight into how the simulation bots operated.

This heat map gives a general overview of the expected ROIs. Please bear in mind bots are not intuitive. They follow a very specific set of commands (see link above for those rules).

Associated Risks

Given the amount of time invested in recreating this recipe, there are few contingencies.

The reduction in alchemica inflation also means a reduced ROI (in terms of alchemica, not necessarily $$$)

Option 1: Yes, Change the Recipes
Option 2: No, Keep Things the Same

[AGIP34] AavegotchiDAO <> Pixelcraft Studios 1.75M DAI Token Swap

Author: Jesse | gldnXross#6482
GotchiID: 8497
Quorum requirement: 20% (9M)
Vote duration: 7 days
XP Reward: 20 XP for each Aavegotchi in the voter’s wallet
Discourse Thread: https://dao.aavegotchi.com/t/token-swap-1-75m-dai-from-aavegotchidao-for-ghst-from-pixelcraft-studios/3769

Summary
This proposal aims to swap 1.75 million DAI from AavegotchiDAO’s treasury with an equal value of GHST from Pixelcraft Studios’ balance sheet.

Rationale
The launch of the Gotchiverse has introduced new and increasing infra costs for Pixelcraft Studios that cannot be paid for in GHST (or any crypto for that matter). These costs primarily consist of usage of AWS and Redis Enterprise for real-time gameplay in the Gotchiverse, and will continue to scale up as the game gets more popular.

To pay for these costs, we have outlined several options:

  • Raise funding from VCs
  • Liquidate GHST into DAI and swap for fiat
  • Use GHST as collateral on Aave to take loans in DAI
  • Perform a token swap with AavegotchiDAO

We believe Option 4 (Token Swap) is the best available option at the moment. We strongly value our independence from VCs, prefer not to have debt on our balance sheet, and do not want to market sell GHST acquired from sales.

Therefore, we propose a token swap between AavegotchiDAO and Pixelcraft Studios to ensure adequate fiat runway for several years of further development, no matter how bearish the market becomes.

Key Details

At the time of this writing, AavegotchiDAO treasury holds roughly:

  • 2.5 Million DAI
  • 3.5 Million GHST
  • 3 Million Alchemica

(Live source here: AavegotchiDAO Treasury Balance)

Pixelcraft Studios, on the other hand, is heavily skewed toward GHST with over 6.7 Million GHST in our primary revenue wallet while our only DAI is coming from the curve’s monthly 150k DAI faucet, 50k of which is already earmarked for GHST purchases.

Pixelcraft Studios has been able to effectively grow the team and support infrastructure costs without needing to liquidate any significant amount of GHST. But last month’s launch of the Gotchiverse and anticipated continued growth has pushed operating costs dramatically higher. Server costs for the April playdrop, for example, exceeded 40k USD, and that is projected to grow in the months ahead.

Such operating expenses are anticipated but we have to acknowledge that these subscriptions and invoices almost always insist on trad banking (fiat). We would prefer to not have to sell GHST in order to achieve the necessary growth budget.

The DAO’s revenue from the GHST bonding curve opens up the possibility of a large-scale exchange of assets between our two parties. With the game live, GHST off its all time highs, and a DAO treasury that is well established, we believe this is the right time to propose an OTC token swap.

For the purposes of this token swap, a valuation for GHST that all can agree on must be established. There are many ways to arrive at such, so in the interest of expediency, I am proposing an intuitive method that also tips the scale generously in the DAO’s direction:

GHST valuation methodology
Pixelcraft Studios has calculated GHST’s average price from Tuesday, June 14 to Saturday, June 18 (duration of the SigProp via CoinGecko) with a 5% discount applied to the final price: USD 1.28. If DAO voters find the results agreeable, they may vote to approve this CoreProp.

Execution
If the CoreProp passes, the token swap should process in a predictable way. I suggest the token swap occur with the following method of execution:

  • Pixelcraft Studios shall first transfer the agreed upon amount of GHST (defined in the CoreProp) to the AavegotchiDAO treasury wallet.
  • AavegotchiDAO treasury wallet (currently managed via multisig by Pixelcraft team) shall transfer 1.75 million DAI within 8 hours of receiving the GHST to the Pixelcraft Studios primary revenue wallet.
  • Pixelcraft Studios shall make an announcement in Aavegotchi Discord confirming the reception of the DAI, thus concluding the token swap.

Option 1: Yes, perform a swap of 1.75M DAI
Option 2: No, don’t perform a token swap

[AGIP35] Delay the 3rd LAND Auction

Author: Mark#4094
GotchiID: 19172
Quorum requirement: 20% (9M)
Vote duration: 7 days
XP Reward: 20 XP for each Aavegotchi in the voter’s wallet
Discourse Thread: https://dao.aavegotchi.com/t/delay-the-3rd-land-auction/4063

Hello frens,

We are fast approaching the end of June when the LAND 3 auction/raffle is scheduled for based on the AGIP30 core prop. However, since this core prop was started (20th May) a lot of things have changed:

  • Harvester release has been delayed
  • We are in the middle of a bloodbath in the markets
  • LAND prices have dropped 30-70%
  • LAND bazaar volume has dropped 90%
  • There's been huge selling pressure on alchemica prices

Due to these significant changes in the market, its seems right to allow the DAO to have another emergency vote on whether to go ahead with the LAND auction or not as releasing an auction in this market is very likely to drive down assets prices across the ecosystem.

Coderdan confirmed it is viable to stop the auction but we must act quickly frens:

> My thoughts are that it's generally not ideal to do a token sale in the middle of a market bloodbath as we are currently experiencing. Assets from all sectors of crypto are down, not just Aavegotchi. We are actually holding fairly strong in comparison.

However, the DAO has voted to do this sale, and it passed overwhelmingly, so the DAO will also need to vote to delay it."

Option 1: Yes, delay LAND 3 Release
Option 2: No, continue as planned

[AGIP36] Utilizing the Channeling “Hot Zone”


Author: MoonGotchi#1234
GotchiID: 3541
Quorum requirement: 20% (9M)
Vote duration: 7 days
XP Reward: 20 XP for each Aavegotchi in the voter’s wallet
Discourse Thread: https://dao.aavegotchi.com/t/utilizing-the-channeling-hot-zone/4055

There has been a lot of heated discussion about bots, scholars, spillover and more. A lot of it completely misses the point though, at least in my opinion. I went more in-depth on why I don't believe botting to be the primary problem at the moment in a comment here: https://dao.aavegotchi.com/t/keeping-the-status-quo-of-disabled-spillover-for-a-while/3845/172

So I started playing around with the numbers for spillover radius & rate, but I just couldn't find a satisfying solution. Reducing them only by a bit would barely have an effect, while reducing them drastically would devalue high level Aaltars. When I went through the blog post on channeling radius it finally clicked though! The mechanic was right there, just not utilized to its full potential (or at all really): The Hot Zone.

It became obvious pretty quickly that the Hot Zone wasn't so hot after all. The name simply implied that statistically speaking, 10% of the spillover would spawn inside of the inner 10% radius, 20% inside of the inner 20%, etc. This results in a slightly higher drop rate closer to the parcel, but in reality it barely makes a difference (only a single digit % of all spillover spawns in the "Hot Zone"). I want to propose allocating a fixed % of the spilled Alchemica based on Aaltar level as outlined in the model below:


Combined with a proposed radius of 60 Gotchis (compared to the 64x32 measurements of a Spacious), dropping a larger amount of Alchemica inside of the Hot Zone would suddenly make spillover feel much more like actual spillover instead of a random token drop around the map. Here's what that would look in-game:


Imo this would:

  • Create an interesting mechanic around the concept of spillover (as seen in the OG trailer)
  • Add an incentive for players to pick up their spilled tokens instead of channeling & logging off (and writing off the spillover completely)
  • Reduce the advantage of bots, since picking up spillover becomes less of a grinding & more of a channeling mechanic
  • Overall make the Gotchiverse in its current form more interesting

Lastly, I would like to note one thing. This proposal suggests introducing the Hot Zone mechanic as soon as spillover is resumed. However, the reverse is not the case. This proposal is not a vote to turn spillover back on, I merely believe it to be one piece in the larger puzzle.

Option 1: Yes, use the proposed model
Option 2: No, don’t change anything

XP Reminder

Your participation in Aavegotchi governance is valuable to the project and to your own Aavegotchis! Each Aavegotchi you own will earn 20 XP for your voting in each individual CoreProp. That’s 120 XP total! The XP is airdropped directly to your Aavegotchis in the week or so following the conclusion of the vote.

Your Aavegotchis earn XP irregardless of whether you vote for or against any particular proposal.

Conclusion

Make sure you join the discussion threads before voting, as it is very important to hear any concerns that are not addressed in the original verbatim proposals. Once you’ve heard from both the bulls and bears it’s time to put your voting power to use!

AGIP31 VOTE
AGIP32 VOTE
AGIP33 VOTE
AGIP34 VOTE
AGIP35 VOTE
AGIP36 VOTE

Stay spooky frens,

Aavegotchi Team

About the Gotchiverse

The Gotchiverse is Pixelcraft Studio’s flagship title that celebrates the best of blockchain technology. The metaverse is built on Aavegotchi, an open-source, community owned, NFT gaming protocol that unlocks true asset ownership for gamers. In this spirit, The Gotchiverse is co-created with direct input from the community via AavegotchiDAO. Summon your first Aavegotchi today and meet us in the Gotchiverse!

Resources:
Official Website: https://aavegotchi.com/
Gotchiverse Website: https://verse.aavegotchi.com/
Official Wiki: https://wiki.aavegotchi.com
Blog: https://blog.aavegotchi.com
YouTube: https://www.youtube.com/c/Aavegotchi

Community:
Twitter: https://twitter.com/aavegotchi
Discord: https://discord.gg/aavegotchi
Telegram: https://t.me/aavegotchi
Reddit: https://www.reddit.com/r/Aavegotchi/